Posts Tagged ‘youtube’

Pringles Tests Spontaneous Facebook Fun

Tuesday, April 13th, 2010

I’ve read far too many articles and white papers about how brands should approach social media. Most make the topic more complicated than necessary—most likely in order to suggest that they have some secret sauce that is available at a convenient hourly rate. But complexity makes marketers even more frightened of jumping into the social pool. So here’s a simple suggestion: Listen and add value. Thanks to digital technology, it is extremely simple and low cost for your business to do both. As an example, let me share our work on the Pringles brand that just hit the social scene last week.

For well more than a year now Pringles has been very active in social media. We chose to embrace this as a focus of our digital marketing work because the brand fits within the world of entertainment and social sharing. The brand itself aims to create moments of unexpected fun. One of our first steps was to pull together many brand and consumer-generated Facebook groups. Within a few weeks Pringles became one of the top five brand Facebook accounts with more than 3 million fans around the world. In the months since, we have used the space mainly to share how others are playing with the brand. For example, highlighting fan-created videos such as this one.

We also used the Facebook page to share our “Can Hands” banner ad last summer. The ad that you can’t stop clicking became a minor sensation on sites where people share what’s cool (rarely advertising)—such as Reddit, CollegeHumor, BuzzFeed, and Fark. Over one weekend we had 300,000 people play with the banner on our staging server. Many completed all 95 clicks to get to the end.

But as much as we like to seed the engagement ourselves, a lot of Pringles social sharing comes from consumers’ passion and initiative. For example, in January someone created a Facebook page titled: “Dear Pringles, I cannot fit my hand inside your tube of deliciousness.” The group apparently arose as a humorous “protest” to the size of the can, and some people’s inability to reach down for the last few crisps. We watched as membership grew to 10,000 fans within the first week, and then to 100,000 fans over the first month. When the group reached 1,000,000, we knew we had to do something.

But what to do? Well, the most obvious solution when people are having fun with your brand in the social sphere is to join in on the fun—even if it means poking fun at yourself in the process. Our team worked with our global client to answer the buzz with something that could be quick, cheap, and meaningful. It’s important to call out why I chose these words:

  • Global: Pringles is a global brand and Facebook is a global platform, so we had to be broad.
  • Quick: The passion around this Facebook page might dwindle over time, so we wanted to act before it faded.
  • Cheap: You never know whether an idea will catch fire or not; in fact, the odds are against it. So better to try something that works on a small budget. Further, when you spend a little to test an idea it means you have to have fewer conversations about various approvals and ROI measures.
  • Meaningful: Again, the key is to add value to the community. People love to see a brand get involved, as long as its participation adds to the fun versus sucking it out.

Our agency and client team worked on ideas together and ended up choosing to use video to “respond” to people who are having trouble getting their hands into our cans. We developed ideas and shot video in an extremely short time period, and just uploaded them to YouTube and our Facebook page last week. You can see one of the directions we took in the video above—a tongue-in-cheek exercise video for people to work on their can/hand skills. At the end of the day, the Pringles can is engineered to protect the crisps and maximize value for consumers. A shorter can would mean fewer crisps, and a wider can would result in more broken pieces. So we’re not changing the can, but we can have fun with it—even building in the solution to consumers’ frustrations: “Tip & Enjoy.”

Another miniseries takes the form of a taunting voice from the bottom of the can. Check out one of these videos below:

It’s far too early to call this a success. We just launched it last week and will be doing a few things to seed it in the weeks ahead. Whether this becomes the next great social-media case study or not, we have entered the conversation in a meaningful way and will definitely learn lessons that will make us more successful as we continue our venture into social media. No matter what white papers you read or how many social-media experts you hire, there is nothing more valuable than getting firsthand experience with your fans.

YouTube Breaks Its Mold

Monday, September 29th, 2008

“Best page takeover ever!”

“This is an idea that I would have said, ‘It will never work!’”

“One of the most brilliant pieces of digital marketing I have ever seen.”

These are just a few of the quotes I heard from friends who forwarded me a link to YouTube’s viral video takeover in support of Nintendo’s new game, Wario LandCheck it out here and then return to this blog for further analysis….

Pretty cool, huh? Let’s delve into the Meaning and Marketing benefits.

In terms of Meaning, you have to start with the fact that Nintendo selected a media platform that is entirely dedicated to consumer engagement. People viewed nearly 5 billion videos on YouTube alone in July 2008.  People choose to go to YouTube mainly for bite-sized entertainment during their day. They are looking for entertainment, and the medium is successful in part because it does not force viewers to sit through interruptive commercials. Thus, the only way for marketers to win in this channel is to create entertainment that people find valuable. And we can easily measure the consumer value – and to a certain extent the business impact – of YouTube creative by counting the number of views of brand videos. Dove’s Evolution video has more than 10 million views combined, but this controversial Snickers ad only has about 400,000 views. You can’t buy YouTube viewers – rather, you’ve got to create work that people find worth watching.

To date, YouTube has been mainly used by marketers to host viral videos and consumer generated video contests. But this Nintendo work breaks the mold and shows great promise for the marketing on this still-new channel. Many viewers likely come to the page initially because of an interest in video games, the Wii and the Mario series specifically. But all are rewarded with a surprising, fun concept that is executed flawlessly.

We cannot see the business impact for sure, but it looks promising so far. In terms of number of views, on Wednesday, 9/24, the site had 500,000 views, and a day later it was at 1.1 million. The ad unit iself is generating free press coverage. Game marketing is a lot like movie marketing – the initial buzz and opening sales are critical to long-term success. We’ll have to track how it performs, but this is a great head start.

My one negative comment on this example is that I don’t think it’s scalable. It works as a one-hit wonder for Nintendo, but will the next YouTube takeover be as surprising or fun? And imagine the work it takes the YouTube team to both dream up this idea and execute it on their system. When you have to make a cool creative idea every time (rather than just sell mass eyeballs), it becomes a lot harder for both YouTube to sell and clients to buy.

That said, I feel more bullish on YouTube as a digital marketing professional, and I feel that both the Nintendo AND YouTube brands have provided a special experience for me.  Bring on the next one, guys.